Cybernetic Implants

There are a variety of cybernetics that are used in IZ:TNC by both aliens and human beings. A majority of cybernetics are Irken inventions.

PAK
All Irkens (save for special cases) receive a PAK in their first moments of life. PAKs create a backup of an individual's memories, personality, and thoughts. This can be used in some cases to transfer one's personality to a new body in the event their old one dies or has significant quality of life issues- as in the case of Nia following her sludge poisoning.

Neural Inhibition Tube
A Neural Inhibition Tube is a cybernetic implant used as a tool of psychological subjugation. It cannot be removed. It turns one's own individuality against them, discouraging any and all thoughts made out of one's own free will. If one is able to overcome the effects of the Neural Inhibitor, they can sometimes gain quasi-psionic powers that allow them a level of suggestion over other creatures- as in the case of Tak.

NITs are used commonly on low-ranking Irkens, primarily soldiers and drones. It appears that they can also be used on humans, as in the case of Agent Apyr.

Translator Implant
Used by Noyings to assist in translation of languages.

Maximus Agent Real Boy
See: Agent Real Boy

I guess technically he counts since he's Egg's bones jdgsfoihgjfohid

Thats all i got boss
we'll do more lore later